
It's been confirmed by Sega that Cipher Complex developer Edge of Reality is working on a console title to accompany Marvel Studio's new film, The Incredible Hulk. (Meanwhile, Amaze Entertainment slaves away at the handheld iterations.)
While the action-y stealth game Cipher Complex will grace the PS3 and the Xbox 360 later this year, The Incredible Hulk won't burst through your walls, leaving a hulk-shaped hole, until the film debuts in June 2008. That's about all we've got so far, save that the film is being directed by Louis Leterrier of Transporter 2 and Unleashed and stars Ed Norton as mild-mannered scientist Bruce Banner.
Somewhere poor Eric Bana is crying his pretty, pretty eyes out...and nobody cares.
Sega Confirms Edge Of Reality Developed Hulk [Gamasutra]

I got the chance to pick the brains of Ludon Lee of D2C Games, whose company recently announced a new studio, D², which will adapt printed comics into digital video comics available for download to the masses. Lee's goal is to do for comics what the DVD format did for movies: digitize the experience for PC, Mac, PSP and mobile, and add enhancements such as director and artist commentary, PIP or full-screen video commentary, music, and so on.
As producer of D², Lee will work closely with his new partners at RAW Studios, a brand new venture founded by hottie actor Thomas Jane (The Punisher, The Mist, Boogie Nights, and The Velocity of Gary...in which, as I recall, he had lots of gay sex), graphic novelist Steve Niles (30 Days of Night, City of Others, Criminal Macabre), and Eisner Award nominated illustrator Tim Bradstreet (The Punisher, Hellblazer, Preacher). This fall the collaboration will see fruition with multimedia versions of Alien Pig Farm 3000, Thomas Jane's Bad Planet, and monsters-as-kids cuteness The Cryptics.
They'll also be releasing an original IP, Steve Niles' Strange Cases.
I asked Lee about his distribution plans, and his responses were exciting in several ways: for Mac and PC platforms, online distribution through commercial websites, artist and studio websites, and cross-promotional exchanges with relevant media outlets will enable D² to reach the mass market while allowing enthusiasts to order standard print versions as well. For the PSP, Lee was unable to comment, saying only that his products would be available for download on that platform as well.
I asked if that meant that, theoretically, if a PSP online store were to be up and running by the Fall launch, that might be the place to go, hypothetically maybe we guess perhaps? With that many qualifiers, even a man contractually bound to say nothing couldn't help but agree that the possibility did seem very...possible. Sounds like good news all around.
What say we all? Will we buy comics online for an enhanced experience directed by the creative talent, plush with music and audio, panel-by-panel advancement, audio and video commentary, and the ability to dissect certain panels by ink, pencil and color?